patchnotes:10:2014-12-16
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| patchnotes:10:2014-12-16 [2024/09/05 13:28] – ↷ Seite von archive:patchnotes:10:2014-12-16 nach patchnotes:10:2014-12-16 verschoben nemwar | patchnotes:10:2014-12-16 [2024/11/05 19:58] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
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| + | ~~CLOSETOC~~ | ||
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| + | [<>] | ||
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| + | <WRAP centeralign> | ||
| + | ====== 2014-12-16 - Elite: | ||
| + | </ | ||
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| + | <WRAP box round> | ||
| + | ===== Elite: Dangerous 1.00 is out now ===== | ||
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| + | A 30 year legacy, and more than 2 years of development, | ||
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| + | Thanks to everyone who played this far - see you in space Commanders. | ||
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| + | Ed (and the whole of the Elite: Dangerous development team) | ||
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| + | [[https:// | ||
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| + | Change log for those updating from Gamma: | ||
| + | * Prevent missions softlocks when switching servers from A-> | ||
| + | * Check if we should use the neutron star's version of the bolometric luminosity first to prevent soft lock | ||
| + | * Avoid crash in creating a location object when it hits a rare window | ||
| + | * Sky box view distance altered to reduce memory usage in highly populated regions | ||
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| + | </ | ||
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| + | ---- | ||
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| + | [<>] | ||
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| + | {{tag> | ||
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