patchnotes:10:2014-12-19
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| + | ~~CLOSETOC~~ | ||
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| + | <WRAP centeralign> | ||
| + | ====== 2014-12-19 - Elite: | ||
| + | </ | ||
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| + | ===== Elite: Dangerous 1.03 ===== | ||
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| + | **Hi everyone,** | ||
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| + | Servers should be down in a few moments to update to Elite: Dangerous 1.03 - there are a few headline features on there (see the top three bullet points). | ||
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| + | * Added option to hide the orbit lines in shown in Supercruise to the right hand UI panel, under functions | ||
| + | * Added control bindings icons for some of the most popular control devices | ||
| + | * Reduce likelihood of NPC ships claiming bounties after a player has weakened an opponent | ||
| + | * Avoid disconnection if the client is unable to connect to the TURN server but is setup to successfully connect to peers through normal means | ||
| + | * Fix for refresh of mission data provoking rare disconnections from a heavily loaded server | ||
| + | * Fix for ranking missions sometimes being available from factions that won't award a rank promotion | ||
| + | * Fix for " | ||
| + | * Fix for a rare crash when loading inconsistent saved game data | ||
| + | * Correction for missing name for Python radiator module | ||
| + | * Corrections for some mission descriptions | ||
| + | * Corrections for some galaxy data in a small number of systems | ||
| + | * Enhanced diagnostics for PVP bounties sometime not being awarded | ||
| + | * Enhanced diagnostics for rare errors preventing game data from loading | ||
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| + | Just the one server-side update today: | ||
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| + | * Fix a bug that was preventing Commanders from exploration scanning stellar bodies that they had previously scanned but not sold and then died. | ||
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| + | Cheers guys! | ||
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| + | Ed | ||
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| + | </ | ||
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| + | ---- | ||
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