patchnotes:10beta:2014-10-31
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| + | ~~CLOSETOC~~ | ||
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| + | <WRAP centeralign> | ||
| + | ====== 2014-10-31 - Beta 3.03 ====== | ||
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| + | ===== Beta 3.03 change log ===== | ||
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| + | ** Hi everyone, ** | ||
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| + | Beta 3.03 will be available to download in the next few minutes. | ||
| + | Your continued testing has allowed for a further update. We noticed a lot of people were reporting problems with missions and the bulletin system. This update fixes those issues and a few others. Let us know if you continue to experience problems. | ||
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| + | You can see the full change log below: | ||
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| + | * Prevent crash if reported video hardware returns a null value for shader checks | ||
| + | * Protect against crash if remote player has already disconnected when we want to report telemetry | ||
| + | * If the timer reaches zero when the player views the mission, they cannot accept the mission | ||
| + | * Fix issue with immediate disconnect after starting | ||
| + | * Fix to ensure we request the template for the mission update request and wait for it to arrive | ||
| + | * Reset any stale server' | ||
| + | * Stop memory leak on environment map capture | ||
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| + | Keep the feedback coming. Thanks again. | ||
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| + | Ed | ||
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| + | </ | ||
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| + | ---- | ||
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