patchnotes:10beta:2014-12-11
Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
| Beide Seiten der vorigen RevisionVorhergehende ÜberarbeitungNächste Überarbeitung | Vorhergehende Überarbeitung | ||
| patchnotes:10beta:2014-12-11 [2024/09/10 13:41] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1 | patchnotes:10beta:2014-12-11 [2024/11/05 19:58] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
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| + | ~~CLOSETOC~~ | ||
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| + | [<>] | ||
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| + | <WRAP centeralign> | ||
| + | ====== 2014-12-11 - Gamma 2.01 & Gamma 2.02 ====== | ||
| + | </ | ||
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| + | <WRAP box round> | ||
| + | ===== Gamma 2.01 incoming ===== | ||
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| + | ** Hi everyone, ** | ||
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| + | Gamma 2.01 is on its way. The servers will be unavailable from 5PM | ||
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| + | Thanks! Read the full change-log below! | ||
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| + | **TWEAKS & FIXES** | ||
| + | * Fix one cause for server disconnects when exploring | ||
| + | * Fix asserts when quitting the game and the ship isn't shut down | ||
| + | * Fix the issue with users unable to use the control bindings if they dont have the en-GB layout preloaded | ||
| + | * Make sure that location data is available before activating crime component | ||
| + | * Fix for hardware cursor in borderless windowed mode | ||
| + | * Use combined major+minor reputation for mission requirements | ||
| + | * Add extra checks to make sure a set of police scenarios don't appear in dead systems | ||
| + | * Fix abandon branch of collect missions | ||
| + | * Balancing pass on USS frequency, now should be generally a bit more prominent. Tweaked up the chance of them appearing in relation to your distance from the capitals and upped it in relation to the population of a system | ||
| + | * Use the correct Harvard/ | ||
| + | * Improved supercruise lens flare to work with both the normal game and occulus rift | ||
| + | * Optimisations for retrieving data from SpectralClasses by temperature values | ||
| + | * Fix an issue with classifying authored ammonia worlds | ||
| + | * Made the initial position saftey check handle spawning at close binaries by first updating its universal address before checking to see if the position is inside the body | ||
| + | * Fixed incorrect Python manufacturer name from Zorgon to Faulcon deLacy | ||
| + | * Increased the duration of warning/ | ||
| + | * Don't try and connect to server if we're in the middle of quitting | ||
| + | * Glowy Orrery model is now less glowy and slightly smaller | ||
| + | * Steps to improve core in galaxy map | ||
| + | * Make the dolly distance for narrowing the range of stars to show based on the focus range of the galaxy map | ||
| + | * Remove the update tick from the galaxy map core. The disappearing systems was more distracting and helpful | ||
| + | * Change the narrowing of the search range whilst moving in the core to be dependent on dolly position, so doesn' | ||
| + | * Change the focus of the star generation to be at the galaxy map camera when not zoomed in, instead of halfway between the camera and the cursor | ||
| + | * If the client returns to the main menu, stop trying to serve them missions related information | ||
| + | * Fix collision mesh on Anaconda | ||
| + | * Soundbank updates | ||
| + | * Don't repeat server player info check (fixes telemetry spam) | ||
| + | * Hovering mouse over paintjobs causes paintjobs to be reapplied when looking at decals fixed | ||
| + | * Increased completion time for Federal Collect missions | ||
| + | * Voice Comms - Forever hanging ringtone on client fixed | ||
| + | * Galaxy map search needs to find authored planets and starports as well as systems | ||
| + | * Balanced wear values down by a large amount across all sources | ||
| + | * Gamepad stops responding after confirming two friend requests in-game fixed | ||
| + | * ED-27599 Rework of training scenarios, Docking tutorial split in two, training scenarios reordered | ||
| + | * Ensure the number of items in the cartography sell page is correct | ||
| + | * Automatically add " | ||
| + | * Instantly refresh the reputation screen' | ||
| + | * Increase route planner spiderweb distance | ||
| + | * Fix for a malformed text string in slave missions | ||
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| + | **And a short server-side change-log: | ||
| + | * Universal Cartographics once again add exploration data into Commanders' | ||
| + | * The rarist types of commodities are now prized by Commodities Markets across the galaxy, once again offering a premium price to Commanders willing to travel that extra light year. | ||
| + | * Reliability improvments to trade route generation, market and faction background simulation and exploration data trading | ||
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| + | </ | ||
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| + | ---- | ||
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| + | <WRAP box round> | ||
| + | ===== Gamma 2.02 Incoming ===== | ||
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| + | ** Hi, ** | ||
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| + | gamma 2.02 is incoming and should be live in about 30 minutes. It's a hot fix for the movie player issue causing a crash on start up. | ||
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| + | Michael | ||
| + | </ | ||
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| + | ---- | ||
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| + | [<>] | ||
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| + | {{tag> | ||
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