patchnotes:10beta:2014-12-12
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| patchnotes:10beta:2014-12-12 [2024/09/10 13:41] – ↷ Seite von patchnotes:abg:2014-12-12 nach patchnotes:10beta:2014-12-12 verschoben nemwar | patchnotes:10beta:2014-12-12 [2024/11/05 19:58] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
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| + | ~~CLOSETOC~~ | ||
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| + | [<>] | ||
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| + | <WRAP centeralign> | ||
| + | ====== 2014-12-12 - Gamma 2.03 ====== | ||
| + | </ | ||
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| + | <WRAP box round> | ||
| + | ===== Gamma 2.03 Changelog ===== | ||
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| + | **Hello everyone,** | ||
| + | |||
| + | Gamma 2.03 changelog here for you! | ||
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| + | * Seperate 'UI Back' into its own bindable input (Note this might affect players with custom bindings!) | ||
| + | * Made backspace the default back button for all control schemes to ensure it's always at least bound to something. Control pad schemes also have B bound to back too | ||
| + | * Fix repro' | ||
| + | * Fix soft lock when buying data and then going to system view | ||
| + | * Ensure that we do not send a webrequest that will result in a module being attached to a slot that it should not fit on (fixes broken decal save crash) | ||
| + | * Fix for ATI driver crash seen when the Imperial capital ship warps in | ||
| + | * Fix client-side bankruptcy bug - clear player' | ||
| + | * Fixed assert caused by trying to generate planets in a nebula | ||
| + | * Fix for missions not showing up when moving servers | ||
| + | * Fix to cobra' | ||
| + | * Reduce memory footprint of route finder to compensate for larger search radius | ||
| + | * Refresh the mission list if we initially fail to accept or update a mission | ||
| + | * Split WearAndTear into visual and gameplay parts, repaired separately | ||
| + | * Prevent dropping out of supercruise into capital ships | ||
| + | * Remove Electosmelters from cargo drop | ||
| + | * A couple of galaxy map trade route improvements: | ||
| + | * Switching on an individual commodity will now automatically toggle on its parent category | ||
| + | * Added buttons for selecting all/none | ||
| + | * Track IR fixes: | ||
| + | * No TrackIR roll in cockpit fixed | ||
| + | * Sluggishness when using TrackIR 5 fixed | ||
| + | * Added some logging for accepting missions failing and updating missions failing | ||
| + | * Fix for plotting jumps in the galaxy map which are too long | ||
| + | * Added support for AV8R01 by adding it as an alternate AV8R03 scheme | ||
| + | * Auto downgrades support added (automatic graphic settings) | ||
| + | * Commodities market UI cargo count doesn' | ||
| + | * Fix the problem where routes plotted with jumps greater then 20LY would not show up on the navigation panel | ||
| + | * Galaxy generation optimisation | ||
| + | * Tweaked shadow setting in the high and medium presets | ||
| + | * Salvage missions now correctly spawn objectives | ||
| + | * Make normal slavery collect missions give cash not just rep | ||
| + | * Fix for galaxy map sometimes showing solid lines on plotted routes when they should have been dotted due to insufficient fuel | ||
| + | * Fixed trade route filters stop working if you use Clear while a heading is expanded | ||
| + | * Upped AI bounties to make bounty hunting more viable as a career | ||
| + | * | ||
| + | **And a server-side update too!** | ||
| + | * Prevent paintjobs and decals being applied to unsupported ship slots | ||
| + | * Allow exploration data worth 0 credits to be sold | ||
| + | * Activate the link between commodity markets and faction simulation | ||
| + | * Fix some failing requests for starport news | ||
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| + | </ | ||
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| + | ---- | ||
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| + | [<>] | ||
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| + | {{tag> | ||
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