patchnotes:10beta:2014-12-15
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| patchnotes:10beta:2014-12-15 [2024/09/10 13:41] – ↷ Seite von patchnotes:abg:2014-12-15 nach patchnotes:10beta:2014-12-15 verschoben nemwar | patchnotes:10beta:2014-12-15 [2024/11/05 19:58] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
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| + | ~~CLOSETOC~~ | ||
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| + | [<>] | ||
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| + | <WRAP centeralign> | ||
| + | ====== 2014-12-15 - Gamma 2.06 - 2.07 ====== | ||
| + | </ | ||
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| + | <WRAP box round> | ||
| + | ===== Gamma update 2.06 incoming ===== | ||
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| + | **Hi everyone,** | ||
| + | |||
| + | Hope you're all well today, and excited for tomorrow... | ||
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| + | Here’s the full change log for Gamma 2.06 which is arriving today. Please let us know if you're still experiencing any problems! | ||
| + | * Prevent missions related softlock when entering a location | ||
| + | * Don't crash in certain cases on game shutdown and frameshifting | ||
| + | * Fix for trails crash | ||
| + | * Fix crash in sensor system | ||
| + | * Prevent crash in skybox generation | ||
| + | * Prevent crash if unable to process a loaded overlay | ||
| + | * Prevent getting stuck when alt-tabbing | ||
| + | * Don't crash if unable to access the mission manager | ||
| + | * Don't crash is user's system can't run the game - show an error instead | ||
| + | * Fix soft lock when entering a procedural dead system that no-one has seen before | ||
| + | * Fix soft lock when the Webservers system data queue is full | ||
| + | * Fix a seen-once crash on failing to get a Chatter table for an AI | ||
| + | * Fixed rare bug where game would get stuck shutting down | ||
| + | * Don't crash if a ship goes live without a fuel tank | ||
| + | * Fix silent hitman randomiser number causing crashes | ||
| + | * Fix jettisoning all cargo attempting to jettison mission critical cargo | ||
| + | * Prevent the server Choking on mission advance when something generated a negative weight | ||
| + | * Do not update the dynamic materials in the galaxy map every frame. Ensure at least one update, and then update again if the visualisation settings ever change | ||
| + | * Reduce chance of usscargodropswithwrecks from spawning outside of missions | ||
| + | * Fix assassin branching transitions and branch feedback | ||
| + | * Disable pipeline renders in screenshots for final build | ||
| + | * Fixed a bunch of rogue fuel scoops that shouldn' | ||
| + | * Fix mismatched star system meta-data | ||
| + | * Skip SLI/ | ||
| + | * Added linear depth clipping to orbit lines | ||
| + | * Changed the " | ||
| + | * Fix for incorrect strings being used in some alternative massacre branch text templates | ||
| + | * Format the price of the ' | ||
| + | |||
| + | Server side change log: | ||
| + | * only apply the Alpha and Beta Backers' | ||
| + | * reduced the quantity of stock available to the AI Traders', | ||
| + | * rebalanced individual Commanders’ allocation of rare commodities | ||
| + | * fixed a crash for Commanders travelling near the Argetlámh star system | ||
| + | |||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | <WRAP box round> | ||
| + | ===== Gamma 2.07 incoming ===== | ||
| + | |||
| + | **Hi,** | ||
| + | |||
| + | Gamma 2.07 is incoming. The servers will go off at 10.15pm GMT, and will be down for up to 45 minutes. Here's the change log: | ||
| + | * Don't crash if a location ID isn't valid | ||
| + | * Fix text chat | ||
| + | * Fix assert when loading nebulae | ||
| + | * Fix set target AI assert | ||
| + | * Don't crash when in system map and dropped out of supercruise | ||
| + | * Prevent rare crash if camera thinks it's in 3D mode but isn't | ||
| + | * Avoid crashing if LightCones gets destroyed before it has finished creating | ||
| + | * Make shields on Adder fit better | ||
| + | * Bring warzones and civil warzones more in line with new bounty numbers, reward up to 3000c | ||
| + | * Block incorrect Minor Factions giving Federal or Imperial missions | ||
| + | * Fix massacre mission feedback/ | ||
| + | * Fix courier mission flow/ | ||
| + | * Fix assassination missions so they don't pay out twice | ||
| + | * Prevent players from accepting the same permit mission again after they' | ||
| + | * Extend timeout for mission initial object query | ||
| + | * Auto-downgrades: | ||
| + | * Make all Salvage Rebel Transmissions missions use the indie text | ||
| + | * Prevent the old repairer module from having more ammo than it has capacity for by restoring its ammo capacity to 5000 | ||
| + | * Added missing decal slots to Python | ||
| + | * Fix broken paint job strings | ||
| + | * Fix to a region name to prevent confusion when looking up generated systems | ||
| + | * Prevent queueing the same cargo more than once to be ejected | ||
| + | * Handle the case for when adjusting binary stars closer we end up causing them to intersect | ||
| + | |||
| + | Thanks | ||
| + | |||
| + | Michael | ||
| + | </ | ||
| + | |||
| + | ---- | ||
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| + | [<>] | ||
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| + | {{tag> | ||
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