patchnotes:13beta:2015-06-04
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| patchnotes:13beta:2015-06-04 [2024/09/10 13:44] – ↷ Seite von patchnotes:abg:2015-06-04 nach patchnotes:13beta:2015-06-04 verschoben nemwar | patchnotes:13beta:2015-06-04 [2024/11/05 19:58] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
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| + | ~~CLOSETOC~~ | ||
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| + | <WRAP centeralign> | ||
| + | ====== 2015-06-04 - 1.3.β Beta 8 ====== | ||
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| + | ===== Powerplay Beta 8 changelog - beta servers down for approximately two hours ===== | ||
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| + | Hi everyone, | ||
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| + | EDIT - servers are due to be down for a little while longer until approximately 2PM. | ||
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| + | The servers will be down for approximately two hours from 12:00PM (midday) BST, to allow us to update to Powerplay Beta 8. | ||
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| + | **Here' | ||
| + | * Fixed a crash with trade vouchers, this change should fix a similar crash with bounty vouchers | ||
| + | * Avoid crashing if we try to open the system map before the system request has completed | ||
| + | * Don't crash if the missions file we've loaded hasn't got an archetype specified | ||
| + | * Fix maths error when entering station services | ||
| + | * Players without at least a rank 2 in any of the elite ranks are not allowed to pledge | ||
| + | * Added correct Military Rank Mission target to player events and Supercruise | ||
| + | * Fix missing Diamondback Explorer loading screen model | ||
| + | * Enable new newsfeed | ||
| + | * Added images for news items | ||
| + | * Lowered the percentage chance of power ships choosing to interdict | ||
| + | * Upped the value of total global bounty needed to make Bounty Hunters attack after a KW scan | ||
| + | * Drastically upped the total global bounty needed to cause a hitman to stalk the player | ||
| + | * AFM can now repair the tiny hardpoint shield booster | ||
| + | * Reduce chance of pirates/ | ||
| + | * Various fixes to get founder decal working | ||
| + | * When searching for a partial name match in the galaxy, sort the results before retuning | ||
| + | * Blacklisted systems are now hidden in the galaxy map power view | ||
| + | * Items shown for livery slots should always be sorted alphabetically in outfitting | ||
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| + | **And the serverside changes:** | ||
| + | * Completing trade missions will advance trade rank | ||
| + | * Modules sell for the full price paid for them | ||
| + | * Fix for rearming repair modules | ||
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| + | Thanks everyone, | ||
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| + | Ed | ||
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| + | </ | ||
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| + | ---- | ||
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| + | [<>] | ||
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| + | {{tag> | ||
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