patchnotes:14beta:2015-09-17
Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
| Beide Seiten der vorigen RevisionVorhergehende ÜberarbeitungNächste Überarbeitung | Vorhergehende Überarbeitung | ||
| patchnotes:14beta:2015-09-17 [2024/09/10 13:46] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1 | patchnotes:14beta:2015-09-17 [2024/11/05 19:58] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
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| + | ~~CLOSETOC~~ | ||
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| + | <WRAP centeralign> | ||
| + | ====== 2015-09-17 - 1.4.γ Open Stress Test 2 ====== | ||
| + | </ | ||
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| + | <WRAP box round> | ||
| + | ===== CQC update (1.4.2) Stress test - Open build ===== | ||
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| + | **Hi all,** | ||
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| + | Please find some patch notes for today’s update. It will be going live at roughly 14:30 BST and will last up to 30 minutes. | ||
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| + | **Client crash fixes** | ||
| + | * Speculative fixes for several rare crashes | ||
| + | * Fixed soft lock on login | ||
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| + | **Client Fixes/ | ||
| + | * Prestige icons not displaying | ||
| + | * Corrected the text for Deathmatch to state the correct amount of points needed to win | ||
| + | * Fix for player name in CQC turning white when not highlighted | ||
| + | * Correct CQC stats are now on the right hand panel in the ship cockpit | ||
| + | * Decreased amount of time between CQC matches once in a session | ||
| + | * Fix for control UI staying on screen in supercruise | ||
| + | * Fix for text in control settings screen being cut off after scrolling | ||
| + | * Increased duration of damage powerup | ||
| + | * Increased the time it takes for the shields power up to decay | ||
| + | * Fixes to the Anaconda model | ||
| + | * Fix for F63 Condor boost actually causing loss of speed | ||
| + | * Fix for deathmatch draws being recorded as losses | ||
| + | * Fix for not being able to navigate through squad list | ||
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| + | **Server change log** | ||
| + | * Many PC/Mac CQC Matchmaking fixes and refinements | ||
| + | * Fix some display issues with the new Cockpit Stats | ||
| + | * Fix faction economic states not being always being superseded by conflict states | ||
| + | * Ensure that both factions always get the message when they' | ||
| + | * Fix the CQC starsystem permit not always being issued correctly | ||
| + | * Various stability and server performance improvements | ||
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| + | </ | ||
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| + | ---- | ||
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| + | [<>] | ||
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| + | {{tag> | ||
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