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patchnotes:33:2019-01-16

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patchnotes:33:2019-01-16 [2024/09/09 10:11] – angelegt nemwarpatchnotes:33:2019-01-16 [2024/11/05 19:58] (aktuell) – Externe Bearbeitung 127.0.0.1
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 +~~CLOSETOC~~
 +
 +[<>]
 +
 +----
 +
 +<WRAP centeralign>
 +====== 2019-01-16 - 3.3.02 - Beyond - Chapter 4 ======
 +</WRAP>
 +
 +<WRAP group>
 +<WRAP half column box round>
 +<WRAP centeralign>
 +=== Frontier ===
 +</WRAP>
 +===== Update 3.3.02 =====
 +
 +**Greetings Commanders,**
 +
 +The Elite Dangerous servers will be offline tomorrow for all platforms from 09:45 UTC for roughly one hour as we apply the 3.3.02 patch.
 +
 +Thank you for your patience and we'll see you in the black!
 +
 +Please find the full patch notes below:
 +
 +**Background Simulation**
 +  * Balancing changes to the way that states automatically impact influence, economy, and security (balancing is ongoing)
 +
 +**Codex**
 +  * Removed archive entries that have neither audio nor text log
 +  * Fixed a bug causing archives to have a blank title and text
 +  * Added archive entries for some crashed ship logs
 +
 +**Comms**
 +  * Re-implemented ability to use physical keyboards on PlayStation 4 and Xbox One to enter text in comms channels without needing to use the software keyboard
 +
 +**Conflict Zones**
 +  * Fixed issue where leaving a Conflict Zone and rejoining it could lead to players not being able to choose a side to fight for
 +
 +**Controls**
 +  * Stop allowing the same button to be bound to HUD switch and open Galaxy map, which was causing conflicts
 +  * Fixed 'target my wingman's target' binding not working
 +
 +**Crashes/Stability**
 +  * Fixed freezes during gameplay
 +  * Fixed a crash that could occur when launching from a port
 +  * Fixed a crash that could happen if player is docked at Cavalieri port in Electra
 +  * Fixed crash that could occur when destroying skimmers
 +  * Fixed crash that could occur whilst docking
 +  * Fixed crash that could occur when opening galaxy or system map
 +  * Fixed crash that could occur when dropping out of hyperspace
 +  * Fixed crash that occur when entering the game
 +  * Fixed a crash that occur when opening FSS mode
 +  * Fixed a crash that could occur when entering CQC
 +  * Fixed a crash that could occur when opening the codex
 +  * Fixed a crash that could occur whilst fighting in a Thargoid Conflict Zone
 +
 +**Crime and Punishment**
 +  * Fixed issue where bounties could be claimed anywhere
 +
 +**Exploration**
 +  * Fixed instances of Notable Stellar Phenomenon not being able to be scanned
 +  * Fixed various biological sites not scanning correctly
 +  * Updated '% System Bodies Mapped' to '% System Bodies Discovered' in the FSS mode for clarity
 +  * Fixed issue that caused planets Lagrange and Alpha Centauri to not be able to be scanned
 +  * Fixed issue where the motion/speed indicators were still visible whilst in FSS mode
 +
 +**Factions**
 +  * Fixed typo in As One Cooperative Minor Faction name
 +  * Fixed typo in Terminus Syndicate's description
 +
 +**Galaxy**
 +  * Renamed a starport in the Havans starsystem to Anita's Legacy
 +  * Renamed a starport in the Naren starsystem to Sorcha Abhril
 +  * Renamed a starport in LFT 37 to Vanessa's Paradise
 +  * Renamed a starsystem to Tisdar's Retreat
 +  * Override starsystem's default government label to Dictatorship when its allegiance label is set to Thargoids
 +
 +*Livery**
 +  * Fixed issue where previous ship name would appear in new ship or deployed SRV
 +
 +**Localisation**
 +  * Fixed various missing strings and corrupted characters in non-English languages in the Codex
 +  * Fixed various typos in the Codex
 +  * Fixed various typos in Squadron screens
 +  * Fixed typo in the 'shared trade profit' message when in trading in Wings
 +  * Fixed various pronunciation mistakes in the Codex knowledge base for non-English languages
 +
 +**Mining**
 +  * Fixed missing UI when mining in a wing
 +  * Fixed issues that caused the seismic charge launcher reticule to not show the correct charge level when selecting a target and charging the weapon
 +  * Fixed UI staying visible after detonation of a motherlode if watched through the vanity camera
 +  * Fixed visual issue where the ship cockpit glass would render on top of the motherlode fog
 +  * Fixed some occurrences where surface deposits couldn't be mined
 +  * Fixed issue where players couldn't scoop material chunks with the Python
 +
 +**Missions**
 +  * Opening the galaxy map from a mission auto centers on the target system
 +  * Fixed 'Naval Strike' mission not being able to be completed
 +  * Fixed missing targets for follow up Assassination missions
 +  * Fixed templates for collect mission templates which were able to request items that were not legal at the mission giver's market.
 +
 +**Outfitting**
 +  * Allow players without Horizons to purchase the new mining modules in outfitting
 +
 +**Player Journal**
 +  * SquadronStartup event
 +  * ProspectedAsteroid event
 +  * ReservoirReplenished event
 +  * Include station info in Location event, if starting when docked
 +  * Status.json: more detail on fuel level
 +  * Status.json: fix GuiFocus value when viewing Codex
 +  * CodexEntry: fix SystemAddress
 +
 +**Ports**
 +  * Increased ship storage to 40 ships per port
 +
 +**Rendering**
 +  * Stopped shipyard schematics rendering through Codex screens
 +  * Ice planet rocks now generate again
 +
 +**Server**
 +  * Fixed an issue where player location would no longer show in friends and private groups.
 +  * Fixed an issue when faction conflict states would sometimes not display on the galaxy map
 +  * Fix list of systems in Thargoid states would appear all on the same line in GalNet
 +  * Fix localisation issues in Engineer progress news article
 +  * Various performance & scalability fixes
 +  * Fix an issue where conflict zones were being placed around the same body too much
 +  * Fixed a date issue with the website's GalNet news feed
 +
 +**Squadrons**
 +  * Added a megaship icon on the Squadrons allegiance screen
 +  * Fixed Squadron bookmark icon alignment issue in galaxy map
 +  * Added icon to show the happiest system in the Faction allegiance screen
 +
 +**System Map**
 +  * Fixed typo in Dulos system description
 +
 +**UI**
 +  * Fixed an issue that could cause the share to squadron option in the galaxy/system to become unresponsive
 +
 +**USS**
 +  * Closed an exploit that allowed players to repeatedly farm High Grade Emissions by jumping in and out of the same USS.
 +
 +**VR**
 +  * Fixed pulse wave scanner effects not rendering correctly
 +</WRAP>
 +
 +<WRAP half column box round>
 +<WRAP centeralign>
 +=== Steam ===
 +</WRAP>
 +
 +===== Original-Überschrift =====
 +
 +Text
 +</WRAP>
 +</WRAP>
 +
 +----
 +
 +[<>]
 +
 +{{tag>patchnotes frontier steam}}
 +
  

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