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patchnotes:40:2024-04-10 [2024/09/09 15:48] – angelegt nemwarpatchnotes:40:2024-04-10 [2024/11/05 19:58] (aktuell) – Externe Bearbeitung 127.0.0.1
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 +~~CLOSETOC~~
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 +[<>]
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 +<WRAP centeralign>
 +====== 2024-04-10 - 4.0.18.02 - Odyssey ======
 +</WRAP>
 +
 +<WRAP group>
 +<WRAP half column box round>
 +<WRAP centeralign>
 +=== Frontier ===
 +</WRAP>
 +===== Update 18.02 | Wednesday 10th April =====
 +
 +**Greetings Commanders!**
 +
 +We will be releasing a new update on Wednesday 10th April for the live/4.0 version of Elite Dangerous. This update will included the heavily hinted at addition of a new frame shift drive with a brand new feature!
 +
 +**The update schedule is as follows (All times are in BST):**
 +  * 06:00 - Maintenance notifications
 +  * 08:00 - Servers offline as update and maintenance begin
 +  * 12:00 - Servers back online and update 18.02 available
 +  * Please note that times are subject to change.
 +
 +**Update Notes​**\\
 +**Super Cruise Overcharge:**
 +  * New Rating C Frame Shift Drive modules will be available. They can be found at a number of Outfitting services, especially in more technologically advanced markets, and these will introduce a new functionality: Super Cruise Overcharge.
 +    * Known Issue: SCO audio is missing from some ships
 +
 +**Issue Tracker**
 +  * Fixed being unable to add an experimental effect to pre-engineered 5A FSD modules (Issue ID 63452)
 +  * Fixed mission icon not displaying on commodity markets for Delivery missions (Issue ID 63464)
 +  * Added support for hardware with up to 128 buttons that is registered as an input device (Issue ID 1763)
 +  * Fixed Reboot/Restore missions sending players to an already online settlement (Issue ID 57596)
 +    * Known Issue: We are aware of issues with the revenant variant of this mission spawning and are currently investigating
 +
 +**Thargoid Titans**
 +  * Adjustments to Titan threat calculation which resulted in the torus move not behaving correctly in solo instances.
 +  * Fixed exposed text strings for Thargoid Spire Collect & Sabotage missions when viewing mission info in cockpit panels.
 +  * Adjusted Titan turrets projectiles so they should no longer appear to "lag"
 +  * Fixed Caustic Sink Launcher HUD indicator not filling up when viewed in Gunner role whilst in multicrew
 +  * Minor fixes to Night Vision whilst in Titans' inner clouds whilst in multicrew
 +  * Performance improvements during multiplayer scenarios when the transition into meltdown happens after the core has been destroyed for the final heart
 +  * Fixed "FSD Failure, Drop Imminent" being spammed for multicrew passengers when dropping into Titan instances
 +  * Updated Brazilian (Portuguese) translation for Titan Drive Component to be more reflective of the item
 +  * Fixed backface culling on the target schematic for the Launch Tube Membrane Residue on Titans
 +  * Fixed instances of abrupt lighting change on the Titan Core when dealing damage to it. Titan discos are hereby cancelled.
 +
 +**Thargoid Ships/Vehicles**
 +  * Fixed instances of Thargoid Scout behavior being incorrect when vents were being blocked
 +  * Fixed target UI flickering when scanning a Scythe then targeting the Scythe's drones
 +  * Fixed the COVAS line "Repair Limpet Failed" being triggered incorrectly when a nearby AI ship launches a drone at another AI ship
 +
 +**Titan Decals**
 +  * Fixed the Titan Destroyed decals having flipped orientation on certain ships
 +  * Minor graphical fixes for Titan Destroyed decals
 +  * Fixed text for Titan Destroyed decals
 +</WRAP>
 +
 +<WRAP half column box round>
 +<WRAP centeralign>
 +=== Steam ===
 +</WRAP>
 +
 +===== Original-Überschrift =====
 +
 +Text
 +</WRAP>
 +</WRAP>
 +
 +----
 +
 +[<>]
 +
 +{{tag>patchnotes frontier steam}}
 +
  

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