Frontier
Update 3.3.01
Greetings Commanders,
The Elite Dangerous servers will be offline for all platforms from 10:30 UTC for roughly one hour as we apply the 3.3.01 patch.
Thank you for your patience and we'll see you in the black!
Please find the full patch notes below:
Codex
Conflict Zones
Controls
Fixed occasional complete loss of control input in various situations
X52 and X56 presets should be be available once again
Fixed a binding issue with T-Flight HOTAS X that caused the confirm options not to be navigable
Fixed SRV UI going missing when using the open Codex shortcut
Fixed issues with the HOTAS 4 controller on PS4
Crashes/Stability
Fixed various crashes on PS4
Fixed crash that could occur when landing on a planet
Fixed crash that could occur when entering a Notable Stellar Phenomena
Fixed a crash that could occur when in the galaxy map
Fixed crash that could occur when using a research limpet
Fixed crash that could occur when jumping to a new system
Federal Capital Ship
Localisation
Mamba
Increased top end speed
Increased pitch rate when below max PIPs
Slightly reduced the ENG usage on boost
Slightly increased heat gain to compensate
Mining
Server Fixes
Fixed a number of adjudication and matchmaking server crashes
Fixed a number of transaction server performance and reliability issues
Fixed a cause of transaction server errors when selling exploration data
Retuned the balance of smuggling, crime, missions and selling exploration data with the faction simulation
Fixed a number of performance issues when processing the faction simulation
Fixed a server error with console players authenticating with the Companion
API
Stop displaying first discovery names on the system map for star systems with that as their default discovery level, first mapping names should remain.
Server-side changes to recover more quickly from chat server failures
VR
Fixed hardlock that could occur when entering the Notable Stellar Phenomena
Corrected a visual mismatch between the left and right displays when probing planets
Fixed missing scan effects in the FSS mode when using a Vive HMD