Inhaltsverzeichnis
2019-01-16 - 3.3.02 - Beyond - Chapter 4
Frontier
Update 3.3.02
Greetings Commanders,
The Elite Dangerous servers will be offline tomorrow for all platforms from 09:45 UTC for roughly one hour as we apply the 3.3.02 patch.
Thank you for your patience and we'll see you in the black!
Please find the full patch notes below:
Background Simulation
- Balancing changes to the way that states automatically impact influence, economy, and security (balancing is ongoing)
Codex
- Removed archive entries that have neither audio nor text log
- Fixed a bug causing archives to have a blank title and text
- Added archive entries for some crashed ship logs
Comms
- Re-implemented ability to use physical keyboards on PlayStation 4 and Xbox One to enter text in comms channels without needing to use the software keyboard
Conflict Zones
- Fixed issue where leaving a Conflict Zone and rejoining it could lead to players not being able to choose a side to fight for
Controls
- Stop allowing the same button to be bound to HUD switch and open Galaxy map, which was causing conflicts
- Fixed 'target my wingman's target' binding not working
Crashes/Stability
- Fixed freezes during gameplay
- Fixed a crash that could occur when launching from a port
- Fixed a crash that could happen if player is docked at Cavalieri port in Electra
- Fixed crash that could occur when destroying skimmers
- Fixed crash that could occur whilst docking
- Fixed crash that could occur when opening galaxy or system map
- Fixed crash that could occur when dropping out of hyperspace
- Fixed crash that occur when entering the game
- Fixed a crash that occur when opening FSS mode
- Fixed a crash that could occur when entering CQC
- Fixed a crash that could occur when opening the codex
- Fixed a crash that could occur whilst fighting in a Thargoid Conflict Zone
Crime and Punishment
- Fixed issue where bounties could be claimed anywhere
Exploration
- Fixed instances of Notable Stellar Phenomenon not being able to be scanned
- Fixed various biological sites not scanning correctly
- Updated '% System Bodies Mapped' to '% System Bodies Discovered' in the FSS mode for clarity
- Fixed issue that caused planets Lagrange and Alpha Centauri to not be able to be scanned
- Fixed issue where the motion/speed indicators were still visible whilst in FSS mode
Factions
- Fixed typo in As One Cooperative Minor Faction name
- Fixed typo in Terminus Syndicate's description
Galaxy
- Renamed a starport in the Havans starsystem to Anita's Legacy
- Renamed a starport in the Naren starsystem to Sorcha Abhril
- Renamed a starport in LFT 37 to Vanessa's Paradise
- Renamed a starsystem to Tisdar's Retreat
- Override starsystem's default government label to Dictatorship when its allegiance label is set to Thargoids
*Livery * Fixed issue where previous ship name would appear in new ship or deployed SRV Localisation * Fixed various missing strings and corrupted characters in non-English languages in the Codex * Fixed various typos in the Codex * Fixed various typos in Squadron screens * Fixed typo in the 'shared trade profit' message when in trading in Wings * Fixed various pronunciation mistakes in the Codex knowledge base for non-English languages Mining * Fixed missing UI when mining in a wing * Fixed issues that caused the seismic charge launcher reticule to not show the correct charge level when selecting a target and charging the weapon * Fixed UI staying visible after detonation of a motherlode if watched through the vanity camera * Fixed visual issue where the ship cockpit glass would render on top of the motherlode fog * Fixed some occurrences where surface deposits couldn't be mined * Fixed issue where players couldn't scoop material chunks with the Python Missions * Opening the galaxy map from a mission auto centers on the target system * Fixed 'Naval Strike' mission not being able to be completed * Fixed missing targets for follow up Assassination missions * Fixed templates for collect mission templates which were able to request items that were not legal at the mission giver's market. Outfitting * Allow players without Horizons to purchase the new mining modules in outfitting Player Journal * SquadronStartup event * ProspectedAsteroid event * ReservoirReplenished event * Include station info in Location event, if starting when docked * Status.json: more detail on fuel level * Status.json: fix GuiFocus value when viewing Codex * CodexEntry: fix SystemAddress Ports * Increased ship storage to 40 ships per port Rendering * Stopped shipyard schematics rendering through Codex screens * Ice planet rocks now generate again Server * Fixed an issue where player location would no longer show in friends and private groups. * Fixed an issue when faction conflict states would sometimes not display on the galaxy map * Fix list of systems in Thargoid states would appear all on the same line in GalNet * Fix localisation issues in Engineer progress news article * Various performance & scalability fixes * Fix an issue where conflict zones were being placed around the same body too much * Fixed a date issue with the website's GalNet news feed Squadrons * Added a megaship icon on the Squadrons allegiance screen * Fixed Squadron bookmark icon alignment issue in galaxy map * Added icon to show the happiest system in the Faction allegiance screen System Map * Fixed typo in Dulos system description UI * Fixed an issue that could cause the share to squadron option in the galaxy/system to become unresponsive USS * Closed an exploit that allowed players to repeatedly farm High Grade Emissions by jumping in and out of the same USS. VR**
- Fixed pulse wave scanner effects not rendering correctly
Steam
Original-Überschrift
Text
